Traffic Control
This article describes the detailed design of Celeborn Worker's traffic control.
Design Goal
The design goal of Traffic Control is to prevent Worker OOM without harming performance. At the
same time, Celeborn tries to achieve fairness without harming performance.
Celeborn reaches the goal through Back Pressure and Congestion Control.
Data Flow
From the Worker's perspective, the income data flow comes from two sources:
ShuffleClientthat pushes primary data to the primaryWorker- Primary
Workerthat sends data replication to the replicaWorker
The buffered memory can be released when the following conditions are satisfied:
- Data is flushed to file
- If replication is on, after primary data is written to wire
The basic idea is that, when Worker is under high memory pressure, slow down or stop income data, and at same
time force flush to release memory.
Back Pressure
Back Pressure defines three watermarks:
Pause Receivewatermark (defaults to 0.85). If used direct memory ratio exceeds this,Workerwill pause receiving data fromShuffleClient, and force flush buffered data into file.Pause Replicatewatermark (defaults to 0.95). If used direct memory ratio exceeds this,Workerwill pause receiving both data fromShuffleClientand replica data from primaryWorker, and force flush buffered data into file.Resumewatermark (defaults to 0.7). When eitherPause ReceiveorPause Replicateis triggered, to resume receiving data fromShuffleClient, the used direct memory ratio should decrease under this watermark.
Worker high-frequently checks used direct memory ratio, and triggers Pause Receive, Pause Replicate and Resume
accordingly. The state machine is as follows:
Back Pressure is the basic traffic control and can't be disabled. Users can tune the three watermarks through the
following configuration.
celeborn.worker.directMemoryRatio*
Congestion Control
Congestion Control is an optional mechanism for traffic control, the purpose is to slow down the push rate
from ShuffleClient when memory is under pressure, and suppress those who occupied the most resources in the
last time window. It defines two watermarks:
Low Watermark, under which everything goes OKHigh Watermark, when exceeds this, top users will be Congestion Controlled
Celeborn uses UserIdentifier to identify users. Worker collects bytes pushed from each user in the last time
window. When used direct memory exceeds High Watermark, users who occupied more resources than the average
occupation will receive Congestion Control message.
ShuffleClient controls the push ratio in a fashion that is very like TCP Congestion Control. Initially, it's in
Slow Start phase, with a low push rate but increases very fast. When threshold is reached, it transfers to
Congestion Avoidance phase, which slowly increases push rate. Upon receiving Congestion Control, it goes back
to Slow Start phase.
Congestion Control can be enabled and tuned by the following configurations:
celeborn.worker.congestionControl.*